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An Undergrad Primer on Vectors

September 7, 2015

[Could not find the bibliography file(s) I wrote a post a while ago with my tips for people that are starting off a physics degree. Just after I published it a friend and fellow post graduate, Sam Cooper, pointed out to me that I made a fairly blaring omission in my summary of undergraduate physics. Vectors. I...

My Top Tips for Preparing for a Physics Degree

August 10, 2015

You’ve just finished your A-levels, you say? Well done, I think you’ve earned a break so go on and enjoy it. However, I wouldn’t mind guessing that at some point in the next couple of months you’re going to get a little bit bored and might even start looking for something to do. If you’re kicking...

Tackling Internal Server Errors When Using Jade-PHP

July 13, 2015

I’m currently taking a break from the glitz and glamour of astrophysics and instead am working on various development projects I promised I’d do for people. My main experience with web development in the past couple years has been using the excellent combo of Node.js + Express + Jade + Stylus. This combo is great...

Modeling Atmospheres with the Unified Model

February 24, 2015

In my last couple of posts I’ve been going through some of the basic principles of fluid mechanics. From some of the basic approximations that make the equation possible to analytically solve in this post, to some more specialised theory in the context of planetary systems in this post. In these posts we’ve been slowly...

Radiative Transfer in Planetary Atmospheres: An Overview

January 1, 2015

A little while ago I got carried away on a little post which discussed a really cool little bit of physics called radiative transfer. As I said then, radiative transfer is a technique that you can use to study how energy, in the form of electromagnetic radiation, moves through material. In that post, which you can...

My New Project – Axe Engine

October 25, 2013

Despite being deep into the 3rd year of both a physics degree and deep into a masters project, I’ve decided to try something quite ambitious. For ages, I’ve wanted to try my hand at writing a 3D game engine, and until now I’ve had neither the confidence or the knowledge to carry off such a...

Mini Javascript Hackathon – Tix Clock

July 31, 2013

I’ve spent a lot of time recently writing C++, Python and Shell Script. These languages are great, but I fancied taking a break from them to go back to my old stomping ground. Earlier today I remembered about the existence of a cool little, almost completely useless, piece of geek tech known as the Tix...

Gambling with Statistics – Monte Carlo Methods

July 20, 2013

Hey all! In my recent work I’ve been using numerical simulations involving radiative transfer, which basically  means transferring energy via radiation such as light; in the form of photon packets. The way these simulations are run is via a method known quite widely in the physics world called ‘Monte Carlo Methods’. It took me a...