SAM MORRELL


ASTROPHYSICIST

Searching for: degree

My Top Tips for Preparing for a Physics Degree

August 10, 2015

You’ve just finished your A-levels, you say? Well done, I think you’ve earned a break so go on and enjoy it. However, I wouldn’t mind guessing that at some point in the next couple of months you’re going to get a little bit bored and might even start looking for something to do. If you’re kicking...

What I’ve Been Listening To – November 2015

December 1, 2015

And so it’s that time of year again. The nights rapidly draw in after making the exasperated jaunt back from British Summer Time to good ol’ GMT. The fog lies thick over the city as the temperature make it’s downward meander to sub-zero degrees celsius. The feeling of autumn, and indeed shortly after the crisp...

An Undergrad Primer on Vectors

September 7, 2015

I wrote a post a while ago with my tips for people that are starting off a physics degree. Just after I published it a friend and fellow post graduate, Sam Cooper, pointed out to me that I made a fairly blaring omission in my summary of undergraduate physics. Vectors. I was going to sneak in an...

University is Over… for Now

June 12, 2015

It is a momentous day for me and rest of the remaining class of 2011 of the University of Exeter’s physics department. Today was our last ever results day. It was also the day where I found out, to my eternal delight, that the last 4 years have yielded a masters degree in physics; an...

About Me OLD

May 26, 2015

I'm a postgraduate astrophysicist working in the astrophysics group at the University of Exeter. My PhD project, under the supervision of Professor Tim Naylor, involves studies of planet forming stars. In this project we hope to be able to observationally study the mechanisms of planet formation around young stars in an attempt to validate current theory. I also...

My New Project – Axe Engine

October 25, 2013

Despite being deep into the 3rd year of both a physics degree and deep into a masters project, I’ve decided to try something quite ambitious. For ages, I’ve wanted to try my hand at writing a 3D game engine, and until now I’ve had neither the confidence or the knowledge to carry off such a...